Tug-of-War is from a series of works which play with the tradition of self-portraiture to depict reality as an interplay of physical, virtual and imagined realms.

Using screen-based softwares, Kilic virtually inserts herself into the natural world by embracing elements of digital artifice. Like the Surrealists of the 1920s–40s did with analogue technology, Kilic employs digital tactics to test the boundaries the boundaries between what is real and what is fabricated in an image.